Esports Entertainment Group, Inc GMBL Stock Price, Quote & News

It’s important to note that esports companies are likely to face challenges developing their esports businesses, and the failure rates of individual companies and projects within the space could be high. Risk-averse investors might find esports businesses unappealing for that https://investmentsanalysis.info/ reason. As the esports industry continues to grow and evolve, there are a number of different ways you can invest to benefit from that growth. Before investing in any security, you’ll need to open a brokerage account and deposit money to be used for your investing purposes.

Super League Enterprise

  • One benefit of Take-Two’s business model is its ability to coax long-term playability from games developed years ago.
  • These worlds have become known as the “metaverse,” and they could ultimately take esports to the next level in the long term.
  • While compensation arrangements may affect the order, position or placement of product information, it doesn’t influence our assessment of those products.
  • Recent regulatory pressures in China and political tensions between the U.S. and China mean that Tencent stock comes with some added risk.

The company’s hugely popular Grand Theft Auto series is not an esport, but the online version of GTA V has generated high player engagement — suggesting big esports potential for Take-Two. In addition to ETFs that bundle together a variety of gaming and esports stocks, investors should also look at individual companies in the space. Though billed as an esports company, NIP Group made the bulk of its revenue last year primarily from managing 36,000 online entertainers — with money coming largely from fees on their live streams. The filing also showed that in 2022, NIP Group issued a loan to Ho of nearly $300,000. The following year, NIP Group paid Ho over $814,000 for “reality show services.” The company made less than $200,000 in revenue last year from its reality show service, which is part of its esports platform. The offers that appear on this site are from companies that compensate us.

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Media rights, ticket sales and sponsorship and advertising deals account for the majority of esports revenue, but the entire gaming industry benefits from the popularity of esports. Here are seven top analyst-recommended stocks to buy with skin in the esports arena. Bankrate.com is an independent, advertising-supported publisher and comparison service.

Advanced Stock Screeners and Research Tools

The best online brokers have numerous research offerings to help you select investments and once you’ve made a decision, you can place your trade in just a few seconds. If you’re interested in investing in the growing esports market, you’ll have a few different options to choose from. Other tech giants are also in on the gaming fun, with Meta Platforms (META) seeing success with its Facebook Gaming platform and Alphabet’s (GOOG) YouTube being one of the most watched sites on the internet. Some of these platforms are blocked in China, where esports are very popular, so users there rely on sites such as iQiyi, Tencent Video and Youku.

Esports Entertainment Group Provides Fiscal Third Quarter Business Update

E-Sports stands for “Electronic Sports.” It is a term for competition in video games, often over the internet but also via in-person events. Tencent Holdings Ltd ADR stock opened the day at $47.06 after a previous close of $46.17. Tencent Holdings Ltd ADR is listed on the PINK, has a trailing 12-month revenue of around USDC$618.5 billion and employs 104,787 staff. HUYA stock opened the day at $4.15 after a previous close of $4.08. HUYA is listed on the NYSE, has a trailing 12-month revenue of around USD$6.5 billion and employs 1,345 staff. Take-Two Interactive’s (TTWO 2.29%) esports business is less developed than some other companies, but its NBA 2K basketball series is successfully spearheading a push into esports.

Esports Entertainment Group Provides Fiscal First Quarter Business Update

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We may also receive payment if you click on certain links posted on our site. Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers Esports stocks worldwide. It develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises.

The company develops and publishes mobile and online games under the PlaySimple, InnoGames, Ninja Kiwi, Hutch, Snowprint, and Kongregate names. Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. The market for watching pros play video games is growing rapidly, and engagement and investment in the entertainment category surged amid social distancing conditions in 2020. Even as COVID-19 lockdowns moderated in 2021, the video game and esports industries continued to expand. As video games have become entrenched in everyday life for millions of people, esports has also grown into a sizable global market.

Please appreciate that there may be other options available to you than the products, providers or services covered by our service. Sea owns e-commerce platform Shopee, digital payments platform AirPay and game publisher Garena. Garena has been a huge success, thanks to hit game Free Fire, which is tremendously popular in Southeast Asia and Latin America. In 2019, the first Free Fire World Cup attracted more than 27 million online views and had more than 1.1 million peak concurrent YouTube viewers. Bank of America analyst Sachin Salgaonkar says expansion into the U.S. and India could drive earnings upside for Sea in the next 18 months.

Use this free stock comparison tool to evaluate companies based on their analyst ratings, book value, debt, dividend, MarketRank, news sentiment, price performance, profitability, and more. Enter up to ten stock symbols separated by a comma or space (ex. BAC, JPM, WFC, C, GS). Esports companies earn money through broadcast licensing deals, merchandise sales, live-event ticket sales, sponsorships, and advertising. Companies can also sell exclusive rights to operate esports teams within official leagues. Competitive gaming leagues can also function as advertisements for the underlying franchises. Take-Two’s growth trajectory suffered a bit in 2021 as it lapped strong results from the previous year (during the early days of the pandemic).

Freeman says Roblox has a unique community of more than 8 million player-developers. CFRA has a “strong-buy” rating and $96 price target for RBLX stock, which closed at $77.05 on Sept. 28. Video gaming has evolved far beyond gamers sitting at home playing on their consoles. In the past several years, online gaming, streaming and esports have become part of a booming business. Global esports industry revenue should surpass $1 billion for the first time in 2021 and hit $1.8 billion in 2022, according to projections by esports analytics firm Newzoo.

Tencent Holdings Limited, an investment holding company, offers value-added services (VAS), online advertising, fintech, and business services in the People’s Republic of China and internationally. It operates through VAS, Online Advertising, FinTech and Business Services, and Others segments. Electronic Arts is the second-largest independent video game developer. EA has hosted major esports tournaments for franchises FIFA, Madden NFL and Apex Legends. As of the end of fiscal 2021, EA reported that Apex Legends had reached 100 million players over the game’s lifetime. CFRA analyst John Freeman says EA is a great investment, thanks to its valuable brands, its unique professional sports league relationships, its attractive valuation and its financial flexibility.

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